Note della patch · Stagione 13

Data Update v1.12.3-Rc112

Buff = Buff + Value Increase
Nerf = Nerf + Value Decrease
Buff = Buff + Value Decrease
Nerf = Nerf + Value Increase
Neutral = Neutral

Balance Changes: HP

Himiko Toga


Endeavor


Balance Changes: Damage

Katsuki Bakugo (Machine Gun)

Quirk Skill α - AP Machine Gun

Decreased Damage and Guard Break

  1. Nerf Damage: 20.0 → 18.0
    Nerf Guard Break: 20.0 → 18.0
  2. Nerf Damage: 21.0 → 19.0
    Nerf Guard Break: 21.0 → 19.0
  3. Nerf Damage: 22.0 → 20.0
    Nerf Guard Break: 22.0 → 20.0
  4. Nerf Damage: 23.0 → 21.0
    Nerf Guard Break: 23.0 → 21.0
  5. Nerf Damage: 24.0 → 22.0
    Nerf Guard Break: 24.0 → 22.0
  6. Nerf Damage: 25.0 → 23.0
    Nerf Guard Break: 25.0 → 23.0
  7. Nerf Damage: 26.0 → 24.0
    Nerf Guard Break: 26.0 → 24.0
  8. Nerf Damage: 27.0 → 25.0
    Nerf Guard Break: 27.0 → 25.0
  9. Nerf Damage: 28.0 → 26.0
    Nerf Guard Break: 28.0 → 26.0
  10. Nerf Damage: 28.0 → 26.0
    Nerf Guard Break: 28.0 → 26.0

Ochaco Uraraka

Quirk Skill β - Home Run Comet (Release)

Increased Down Power

  1. Nerf Down Power: 50.0 → 250.0
  2. Nerf Down Power: 50.0 → 250.0
  3. Nerf Down Power: 50.0 → 250.0
  4. Nerf Down Power: 50.0 → 250.0
  5. Nerf Down Power: 50.0 → 250.0
  6. Nerf Down Power: 50.0 → 250.0
  7. Nerf Down Power: 50.0 → 250.0
  8. Nerf Down Power: 50.0 → 250.0
  9. Nerf Down Power: 50.0 → 250.0
  10. Nerf Down Power: 50.0 → 250.0

Quirk Skill γ - Nebulous Space / Nebulous Squall

Increased Down Power

  1. Nerf Down Power: 250.0 → 500.0
  2. Nerf Down Power: 250.0 → 500.0
  3. Nerf Down Power: 250.0 → 500.0
  4. Nerf Down Power: 250.0 → 500.0
  5. Nerf Down Power: 250.0 → 500.0
  6. Nerf Down Power: 250.0 → 500.0
  7. Nerf Down Power: 250.0 → 500.0
  8. Nerf Down Power: 250.0 → 500.0
  9. Nerf Down Power: 250.0 → 500.0
  10. Nerf Down Power: 250.0 → 500.0

Ochaco Uraraka (Zero Satellites)

Quirk Skill α (Hold) - Comet Bunt / Planet Home Run (Long Press)

Decreased Damage and Guard Break

  1. Nerf Damage: 145.0 → 130.0
    Nerf Guard Break: 145.0 → 130.0
  2. Nerf Damage: 150.0 → 135.0
    Nerf Guard Break: 150.0 → 135.0
  3. Nerf Damage: 155.0 → 140.0
    Nerf Guard Break: 155.0 → 140.0
  4. Nerf Damage: 160.0 → 145.0
    Nerf Guard Break: 160.0 → 145.0
  5. Nerf Damage: 165.0 → 150.0
    Nerf Guard Break: 165.0 → 150.0
  6. Nerf Damage: 170.0 → 155.0
    Nerf Guard Break: 170.0 → 155.0
  7. Nerf Damage: 175.0 → 160.0
    Nerf Guard Break: 175.0 → 160.0
  8. Nerf Damage: 180.0 → 165.0
    Nerf Guard Break: 180.0 → 165.0
  9. Nerf Damage: 185.0 → 170.0
    Nerf Guard Break: 185.0 → 170.0
  10. Nerf Damage: 185.0 → 170.0
    Nerf Guard Break: 185.0 → 170.0

Overhaul

Special Action - Restoration / Disassembly (Attack)

Increased Down Power

  1. Nerf Down Power: 100.0 → 500.0

Mr. Compress

Quirk Skill α - Production Magic

Decreased Damage, Guard Break. Increased Down Power

  1. Nerf Damage: 50.0 → 47.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 50.0 → 47.0
  2. Nerf Damage: 54.0 → 48.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 54.0 → 48.0
  3. Nerf Damage: 58.0 → 49.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 58.0 → 49.0
  4. Nerf Damage: 62.0 → 50.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 62.0 → 50.0
  5. Nerf Damage: 64.0 → 51.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 64.0 → 51.0
  6. Nerf Damage: 66.0 → 52.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 66.0 → 52.0
  7. Nerf Damage: 68.0 → 53.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 68.0 → 53.0
  8. Nerf Damage: 69.0 → 54.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 69.0 → 54.0
  9. Nerf Damage: 70.0 → 55.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 70.0 → 55.0
  10. Nerf Damage: 70.0 → 55.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 70.0 → 55.0

Quirk Skill α - Production Magic (Shockwave)

Decreased Damage, Guard Break. Increased Down Power

  1. Nerf Damage: 20.0 → 12.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 20.0 → 12.0
  2. Nerf Damage: 22.0 → 13.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 22.0 → 13.0
  3. Nerf Damage: 24.0 → 14.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 24.0 → 14.0
  4. Nerf Damage: 25.0 → 15.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 25.0 → 15.0
  5. Nerf Damage: 26.0 → 16.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 26.0 → 16.0
  6. Nerf Damage: 27.0 → 17.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 27.0 → 17.0
  7. Nerf Damage: 28.0 → 18.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 28.0 → 18.0
  8. Nerf Damage: 29.0 → 19.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 29.0 → 19.0
  9. Nerf Damage: 30.0 → 20.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 30.0 → 20.0
  10. Nerf Damage: 30.0 → 20.0
    Nerf Down Power: 50.0 → 100.0
    Nerf Guard Break: 30.0 → 20.0

Hitoshi Shinso

Quirk Skill α - Binding Cloth: Crushing Strike

Decreased Damage and Guard Break

  1. Nerf Damage: 30.0 → 25.0
    Nerf Guard Break: 30.0 → 25.0
  2. Nerf Damage: 31.0 → 26.0
    Nerf Guard Break: 31.0 → 26.0
  3. Nerf Damage: 32.0 → 27.0
    Nerf Guard Break: 32.0 → 27.0
  4. Nerf Damage: 35.0 → 30.0
    Nerf Guard Break: 35.0 → 30.0
  5. Nerf Damage: 36.0 → 31.0
    Nerf Guard Break: 36.0 → 31.0
  6. Nerf Damage: 37.0 → 32.0
    Nerf Guard Break: 37.0 → 32.0
  7. Nerf Damage: 38.0 → 33.0
    Nerf Guard Break: 38.0 → 33.0
  8. Nerf Damage: 39.0 → 34.0
    Nerf Guard Break: 39.0 → 34.0
  9. Nerf Damage: 40.0 → 35.0
    Nerf Guard Break: 40.0 → 35.0
  10. Nerf Damage: 40.0 → 35.0
    Nerf Guard Break: 40.0 → 35.0

Quirk Skill α - Binding Cloth: Crushing Strike (Slamming)

Decreased Damage and Guard Break

  1. Nerf Damage: 43.0 → 30.0
    Nerf Guard Break: 43.0 → 30.0
  2. Nerf Damage: 46.0 → 33.0
    Nerf Guard Break: 46.0 → 33.0
  3. Nerf Damage: 49.0 → 36.0
    Nerf Guard Break: 49.0 → 36.0
  4. Nerf Damage: 53.0 → 40.0
    Nerf Guard Break: 53.0 → 40.0
  5. Nerf Damage: 55.0 → 42.0
    Nerf Guard Break: 55.0 → 42.0
  6. Nerf Damage: 57.0 → 44.0
    Nerf Guard Break: 57.0 → 44.0
  7. Nerf Damage: 59.0 → 46.0
    Nerf Guard Break: 59.0 → 46.0
  8. Nerf Damage: 61.0 → 48.0
    Nerf Guard Break: 61.0 → 48.0
  9. Nerf Damage: 63.0 → 50.0
    Nerf Guard Break: 63.0 → 50.0
  10. Nerf Damage: 63.0 → 50.0
    Nerf Guard Break: 63.0 → 50.0

Quirk Skill β - Binding Cloth: Sky Rend / Binding Cloth: Sky Chaos

Increased Down Power

  1. Nerf Down Power: 375.0 → 500.0
  2. Nerf Down Power: 375.0 → 500.0
  3. Nerf Down Power: 375.0 → 500.0
  4. Nerf Down Power: 375.0 → 500.0
  5. Nerf Down Power: 375.0 → 500.0
  6. Nerf Down Power: 375.0 → 500.0
  7. Nerf Down Power: 375.0 → 500.0
  8. Nerf Down Power: 375.0 → 500.0
  9. Nerf Down Power: 375.0 → 500.0
  10. Nerf Down Power: 375.0 → 500.0

Balance Changes: Magazine

Ochaco Uraraka (Zero Satellites)

Quirk Skill β - Zero Satellites

Increased Penalty Reload Time, Penalty Span, and Reload Time

  1. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30
  2. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30
  3. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30
  4. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30
  5. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30
  6. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30
  7. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30
  8. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30
  9. Nerf Penalty Reload Time 2.30 → 4.30
    Nerf Penalty Span 0.00 → 2.00
    Nerf Reload Time 2.30 → 4.30

Tenya Iida

Quirk Skill γ - Recipro Turbo

Decreased Penalty Reload Time, Penalty Span, and Reload Time

  1. Buff Penalty Reload Time 20.00 → 15.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 20.00 → 15.00
  2. Buff Penalty Reload Time 20.00 → 15.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 20.00 → 15.00
  3. Buff Penalty Reload Time 20.00 → 15.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 20.00 → 15.00
  4. Buff Penalty Reload Time 18.00 → 13.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 18.00 → 13.00
  5. Buff Penalty Reload Time 18.00 → 13.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 18.00 → 13.00
  6. Buff Penalty Reload Time 18.00 → 13.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 18.00 → 13.00
  7. Buff Penalty Reload Time 18.00 → 13.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 18.00 → 13.00
  8. Buff Penalty Reload Time 18.00 → 13.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 18.00 → 13.00
  9. Buff Penalty Reload Time 16.00 → 11.00
    Buff Penalty Span 0.00 → 2.00
    Buff Reload Time 16.00 → 11.00

All Might

Special Actions - High Jump / Carry to Safety

Decreased Penalty Reload Time


Dabi

Special Actions - Unquenchable Flame

Decreased Reload Time


Dabi (Crazy Torch)

Quirk Skill γ - Crazy Torch

Increased Ammo

  1. Buff Ammo 100 → 220
  2. Buff Ammo 120 → 230
  3. Buff Ammo 140 → 240
  4. Buff Ammo 160 → 260
  5. Buff Ammo 180 → 270
  6. Buff Ammo 200 → 280
  7. Buff Ammo 220 → 290
  8. Buff Ammo 240 → 300
  9. Buff Ammo 260 → 320

Twice

Quirk Skill β - Self Duplicate

Decreased Penalty Reload Time

  1. Buff Penalty Reload Time 15.00 → 12.00
  2. Buff Penalty Reload Time 15.00 → 12.00
  3. Buff Penalty Reload Time 15.00 → 12.00
  4. Buff Penalty Reload Time 13.00 → 10.00
  5. Buff Penalty Reload Time 13.00 → 10.00
  6. Buff Penalty Reload Time 13.00 → 10.00
  7. Buff Penalty Reload Time 13.00 → 10.00
  8. Buff Penalty Reload Time 13.00 → 10.00
  9. Buff Penalty Reload Time 12.00 → 8.00

Hitoshi Shinso

Quirk Skill α - Binding Cloth: Crushing Strike

Increased Reload Start Span and Reload Time

  1. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50
  2. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50
  3. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50
  4. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50
  5. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50
  6. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50
  7. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50
  8. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50
  9. Nerf Reload Start Span 1.00 → 2.00
    Nerf Reload Time 2.00 → 2.50

Quirk Skill β - Binding Cloth: Sky Rend / Binding Cloth: Sky Chaos

Increased Reload Time

  1. Nerf Reload Time 6.00 → 7.50
  2. Nerf Reload Time 6.00 → 7.50
  3. Nerf Reload Time 6.00 → 7.50
  4. Nerf Reload Time 5.50 → 7.00
  5. Nerf Reload Time 5.50 → 7.00
  6. Nerf Reload Time 5.50 → 7.00
  7. Nerf Reload Time 5.50 → 7.00
  8. Nerf Reload Time 5.50 → 7.00
  9. Nerf Reload Time 5.00 → 6.50

Balance Changes: T.U.N.I.N.G.

Hawks

Special T.U.N.I.N.G. - Perception

  1. Buff 6.0 → 5.0
  2. Buff 7.0 → 6.0
  3. Buff 8.0 → 7.0
  4. Buff 9.0 → 8.0
  5. Buff 10.0 → 9.0
  6. Buff 20.0 → 10.0
  7. Buff 22.0 → 11.0
  8. Buff 24.0 → 12.0
  9. Buff 26.0 → 13.0
  10. Buff 28.0 → 14.0
  11. Buff 30.0 → 15.0

Mirio Togata (Sheer Counter)

Special T.U.N.I.N.G. - Critical Permeation


System Adjustment

No System Changes


Other Changes

No Other Changes